Monday, December 23, 2019

Video Game Industry - 1949 Words

I - Introduction: Video games are teachers that involve players into the virtual world. Nowadays, many video games include violence in many of its aspects such as war, stealing, slaying and many more. According to Video Games ProCon, â€Å"10 of the top 20 best-selling video games in the US contained violence.†(ProCon, 2014), they also believe that violent video games have not only cons but also pros; they stated that â€Å"Violent juvenile crime in the United States has been declining as violent video game popularity has increased. The arrest rate for juvenile murders has fallen 71.9% between 1995 and 2008. The arrest rate for all juvenile violent crimes has declined 49.3%. In this same period, video game sales have more than quadrupled.† (ProCon, 2014). However, the RWJF Blog team stated that the California law describes Violent Video Games as a â€Å"video game in which the range of options available to a player includes killing, maiming, dismembering, or sexually assaulting an image of a human being.† (Fisk, 2010) meaning that when playing those games, the player is not left with any option to resolve the issue but the previous ones. Many people believe that Violent Video Games may have a negative impact on minors. According to the case, the legislature of the California state propagated a law that bans underage minors from buying or renting video games that include any form of violence, they believe that those games promotes the feelings of aggression among minor players. The law wasShow MoreRelatedVideo Games And The Video Game Industry1290 Words   |  6 Pagesthe gaming demographic, but the industry hasn’t done much to make them feel welcome. During the last decade, the mainstream video game industry has seemed to operate under the same apparent assumptions: girls don’t play big action games, boys like the sexualization of girls in video games and won’t play as a female character unless she is heavily sexualized, and that girls play video games for the attention of boys. These assumptions are what allows the gaming industry to continue to focus on theirRead MoreVideo Games And The Video Game Industry792 Words   |  4 Pages The video game industry has changed a lot since its inception, and a large part of that is due to the video game crash of 1983. Despite this, the market itself has remained roughly the same except for the actual devices in it. The quality of the video games has drastically improved over the years. Unfortunately, something that will never change are the greedy companies looking for a quick buck. While the video game industry has grown and improved since the crash, some similarities are starting toRead MoreVideo Games And The Video Game Industry1344 Words   |  6 Pages In the year 2016, the video game industry hit an important milestone. As seen in this 2015-2019 analysis, the industry hit a market value of over $100,000,000,000: (â€Å"THE GLOBAL GAMES MARKET REACHES $99.6 BILLIO N IN 2016, MOBILE GENERATING 37%†). Just like today, 1983 was looking great for the future of video games. However, unlike today, 1983 did not go great for the video game industry, it went awfully. In 1983, the video game industry crashed and has not fully recovered to the value of the marketRead MoreVideo Games : The Video Game Industry1574 Words   |  7 PagesThe video game industry is one that continues to grow exponentially with consumers spending over $22 billion dollars on the gaming industry in 2014 (association, 2015). This popularity brings the opportunity to produce a stream of games that continue to expand in their nature and impact on their audience. Video games are now artistic, social and collaborative, with many allowing massive numbers of people to participate simultaneously (htt). The collaboration of the video gaming industry doesn’t stopRead MoreVideo Games And The Video Game Industry2174 Words   |  9 PagesVideo Games and the Video Game Industry The video game Pong was introduced in 1972 and can be considered the beginning of the video gaming industry. Unlike the game Pong, the controversies surrounding video games today are not quite as simple. Certain media outlets often portray video games to be bad for individual’s health and behaviour. There are still some people in the world that believe video games are contributing to the decline of today’s generation. However, video games and their industryRead MoreThe Effects Of Video Games On The Video Game Industry791 Words   |  4 PagesAn Atmosphere Unknown This is the future of the video game industry. Imagine looking through the eyes of your favorite video game character but in reality, you are actual sitting on the couch. Look to the left and you see R2-D2 trying to communicate to you. To the right, you have rebel fighters shooting at storm troopers that are attacking your home planet. Virtual reality lets you do all of this from the comfort of your home. However, Augmented reality lets you do this as well, but it is less virtualRead MoreVideo Games And The Video Game Industry1258 Words   |  6 PagesVideo games are a part of our entertainment industry and are more accessible than they have ever been. The video game industry is one of the fastest growing sectors in the U.S. economy. According to Wallace (2014), the video game industry generated about $78.5 billion in revenue and only fell behind the film industry at $88.2 billion. As the industry continues to expand, so does the technology that gives the games more realism and imme rsion. Games depicting violence is becoming more graphic and detailedRead MoreCompetitive Positioning in the Video Game Industry639 Words   |  3 Pagesonline, PC, console, handheld and mobile game publisher with leading positions across every major category of the rapidly growing interactive entertainment software industry.†1 The video game industry of today looks vastly different than it did 10 years ago, with the stark contrast being that many firms are designing their games to be more family-friendly; the stereotypes of video games no longer being just in the realm of teenage boys. All in all, the industry is faring well with reported sales ofRead MoreThe Effects Of Video Games On The Video Game Industry Essay1238 Words   |  5 Pagesnetwork effects in the video game industry? The network effects in the video game industry are derived from the console system that is sold to consumers. If a company is able to increase penetration in this arena, though at-cost/ below-cost pricing or pull created through the development of desirable content, it can potentially lock in the added value of the video games sold for the system. Which is to say, the console locks-in the network effects in the industry and the games serve to reap the profitsRead MoreVideo Game Industry : The Revolution1117 Words   |  5 Pages10/06/16 Video Game Industry: The Uprising Video games are luxury items owned by consumers of all ages. A worldwide phenomenon, video games delivered an impact towards social and technological society. The industry is flourishing, and will continue to flourish for the upcoming years. The expansion of such said luxury items comes with its set of pros and cons. Video games are an example of controversy and benefits. As many as ninety-seven percent of US kids age 12-17 play video games, contributing

Sunday, December 15, 2019

Frank Lloyd Wright Free Essays

She has written several other books on American architecture Including On Architecture: Collected Reflections on a Century of Change and The unreal America: Architecture and Illusion. Her biography on Frank Lloyd Wright is both informative and entertaining; she not only reveals the long and harrowing Journey and the victories and defeats of the rebellious and egotistical architect, but also gives a clear view at the times in which he was most active and the ways in which the country and the world were reacting to his architecture while adapting with everything from changing architectural tastes and styles to economic depressions and the World Wars. Beginning with his birth and childhood in Wisconsin all the way to his latter days of work and death in Arizona, Hustle details the journey and evolution of his legacy and the tragedies that failed to hinder his art in coherent chronological fashion. We will write a custom essay sample on Frank Lloyd Wright or any similar topic only for you Order Now Hustle begins the first chapters of the biography with the birth of Frank Lloyd Wright and his beginnings as a child in Wisconsin. Hustle also Introduces the fact that Wright manipulated some details of his personal information throughout life to suit his ego and create his own elegantly presented persona, beginning with his birthday. Born truly in 1867, Wright later changed his birth date to 1869 which â€Å"made a case for a precocious talent with an impressively youthful, early success in Chicago in the 1 sass,† and more Importantly to Wright it â€Å"kept him shy of the dreaded 90-mark during his brilliant late work in the asses† (Hustle 1). In these acts of self- benefit, Hustle revealed the aesthetically egotistical side of Wright that I most certainly never realized was an active force in his life. From his birth, Wright was pampered and directed by his mother, Anna, who believed him to be destined for greatness. On conception, she decided that Frank would be a great architect one day and she was going to do everything in her power to help and guide him in that path, not only for his own benefit but for hers as well. She thought particular crib all to influence the newly born Wright towards a path of architectural nirvana. â€Å"He would deliver her from the despair and hardship of her life, make up for her thwarted ambitions; they would have a golden future together† (Hustle 7). Hustle describes Wright’s childhood as a bittersweet mixture of hard labor on his uncles farm and alienation from his father mixed with glorious Sunday mornings at he Lloyd Jones family Unitarian chapel followed up by emotionally restorative nights spent singing songs while his father played piano. She illuminates how even though he was a small and weakly child, he learned to â€Å"pile tired on tired† (Hustle 14) working on his uncle’s farm and how that strength and stamina of mind and body stayed with Wright even up to the final days of his career which was alive and well until his death. Hustle then begins to describe the evolution of Wright’s Journey to becoming an apprentice architect. He was given his first opportunity at a youthful age to assist in he design and construction of a family chapel and even added a windmill of his own design later which stood the test of time and physical stress against the disbelief of some in his family. Through his early life in the rolling hills of the scenic Helena Valley, Wisconsin, Wright planted the seeds of his ideas and passion for â€Å"organic architecture† (Hustle 27) which would be the basis of his unique art in his future works. Organic architecture makes the lay of land, its environmental atmosphere, and the nature of the construction materials the combined generators of the design f the building. His 1935 masterpiece, Billingsgate, built for Edgar Kaufmann over a waterfall is a perfect example of the mix between nature and architecture that makes it uniquely organic and uniquely Wright. Hustle does an amazing Job at keeping all of Wright’s advancements in chronological order and in a way that is easy to understand how he built his way up to the famous architect that he is. Through his confidence given to him by his mother, Wright began to understand that he was destined for more than an ordinary mortal life because he had â€Å"God-given creativity’ (Hustle 33). When Wright was twenty years of age, he moved to the booming cultural epicenter that was Chicago of the asses. He applied to many different architectural firms but only to the prestigious ones which he believed worthy of his gifts and unique abilities; ultimately reputation and image would be the factors Wright would take into account when choosing a firm to work for. He began with Joseph Lyman Sessile, moved on to Beers, Clay, and Dutton, went back to Sessile, and then found his first nest egg of architectural growth and education with Louis Sullivan and Dammar Adler of the Adler and Sullivan firm. Hustle describes Wright as being able to absorb and retain every bit of useful information. He would act as a sponge to Louis Sullivan, soaking up every ounce of the architectural knowledge he found interesting or worthy and committing it to memory. Although you would think that Wright would credit Sullivan for his influence, Hustle defines Wright as notoriously self-centered and arrogant. He would never admit that his ideas or passions for architecture had been influenced by any other human or any culture. His ego made him believe that his forms of architecture were completely ewe and unheard of; it was truly Just a concoction of every bit of influence he had every received through both education and observation Just mixed and manifested biography, Hustle tells how Wright went from sponge-like apprentice to fully accredited and renowned architectural celebrity. As his experience and popularity grew, Wright was approached by clients seeking his work apart from Sullivan influence and he began â€Å"moonlighting† (Hustle 70). With a newly wedded wife and children on the way, Wright needed more money to support them and his notorious self-indulgence into Japanese prints and fine clothing. Moonlight work, which is working on secret drafts without company permission and reaping all the profit, was forbidden in his contract with Adler and Sullivan and he was eventually found out and immediately fired. The blow to Sullivan was disastrous and the master and apprentice lost touch for years. When he had established himself well enough in the Chicago architectural scene, Wright began taking on employees as draftsman in his home-studio in the Oak Park suburb of Chicago. His Prairie House design and the Larking Administration Building were two of his greatest creations during this period. Wright was Just setting himself up with a good starting out career when Hustle delivers arguably the most controversial and disliked decision that Wright ever made: with children disturbing his concentration and the stresses of marriage and bills weighed together, Wright went through a mental breakdown and â€Å"in the fall of 1909, he left, abruptly cutting all ties. He abandoned a wife and six children and closed his practice, leaving debts and unfinished projects behind† (Hustle 106). Hustle describes how the newspapers and tabloids had a field day with reproving Wright’s deplorable actions. He embarked on a two year Journey to Europe with his mistress Amah Cheney. While she worked as a translator in Germany, Wright worked in Florence with his son Lloyd and draftsman Taylor Woolly observing the Italian and Germanic architecture. Upon moving back to the United States, his mother Anna purchased the land in Wisconsin that would soon be the birthplace of his completely tailored and architecturally unique home, Totalities. â€Å"Wright would survive tragedy and disasters there, the murder of a lover and her children, desperate financial crises, and three destructive fires, rebuilding each time† (Hustle 34) from the ashes f the previous. Shortly after the first Totalities was built, Amah and her children from her previous marriage were brutally murdered and Totalities was burnt to the ground. Accounts given by survivors of the disaster, gardeners and other Totalities workman, explained that the cook had some dispute with Amah and went ballistic. It took Wright several years, a new and blessedly time-consuming project, a new female companion, and Totalities II to bring him back out from a depressed slump. Wright gained instant international success upon the completion of the Imperial Hotel in Tokyo, Japan. In 1923, the hotel was completed and was one of the only structures that survived the great Kant Earthquake that struck Japan that same year. How to cite Frank Lloyd Wright, Papers

Saturday, December 7, 2019

Copper Taste in my Mouth free essay sample

It’s a story. Not a simple one. Not an attractive one. But, it’s my story. I think I should tell it. But with the story comes a problem. No matter the details I use, the expertise I put behind my words, there is a risk of making it just a story. It’s not just a story. It’s my story. It doesn’t involve just people, it involves real people. And it left me with a copper taste in my mouth. Sirens blaring added to the maze of chaos I was stuck in. The reality of it all left a surreal impression for years to come. I witnessed an event that some people will never fathom in their lives, I was only fifteen. I was looking out the front of our car when I heard screeching of breaks followed by a silver Cadillac soaring above the median and onto oncoming traffic, on the other side of the freeway. We will write a custom essay sample on Copper Taste in my Mouth or any similar topic specifically for you Do Not WasteYour Time HIRE WRITER Only 13.90 / page Then it started again, the screeching of breaks and the car got hit a second time. With the second blow came the sound of shattering glass and people. Two people got ejected from the car, and landed like a bug on a windshield, to the side of the road. My dad immediately stopped the car and all 3 of us ran over to help the two people that lay like ragdolls on the side of the road. As we approached I knew that one was gone for sure, due to decapitation, but the other lay motionless. He screamed and yelled for his mom who lay next to him. That’s when I first noticed the bitter taste of copper on my tongue. To say I was in a state of shock would be an understatement. I persevered to stay calm; I had to swallow the taste. I didn’t know what to do. So I took orders from anyone and everyone. My job was to hold the live victims head up so he couldn’t drown in his own blood. Minutes went by and finally we heard the sound of sirens that we, or at least I, had been waiting for. We found afterwards that their lives could have been saved if the driver would have been driving more careful and if either of them had worn their seatbelt. Something so simple. Something life changing. My hands and fingertips were blood stained. The taste of copper froze in my mouth. A taste I could not get rid of. A taste that still remains. It reminds me of the crash. Everyday I pass the crash site; it reminds me of the taste. It serves to me a reminder: that anything can happen, for better or for worse. Life is what you make of it, even if it’s hard to swallow.